

These beveling techniques will create the final look and give the automotive surfaces a premium feel.

In Part 4 we will begin finalizing the exterior and add flashy details to the front and rear bumper wings to help create that aggressive sports car look.įinalize the modeling stages in Part 5 and take the surfaces to their polished states. Next, you’ll model out the rims and detailed brake meshes to create a believable sports car wheel. In Part 3, you’ll learn efficient techniques to utilize the power of modifiers as you array detailed tread geometry around the tire. The power of shrink wrapping in combination with good topology will allow you to have precision control over the mesh. Set yourself up for success by creating sleek automotive shapes with precision.īegin building your high poly mesh in Part 2 as you create the detailed, complex topology needed to obtain consistent and complex surfaces. Start your car journey with the proper techniques of shrink wrapping high poly on to low poly meshes to prevent commonly fought surface dents. This series will take you through intermediate techniques of hard surface modeling that are geared towards creating sleek automotive shapes inside of Blender. Have you modeled your first car yet? High end films and commercials are full of computer generated vehicles.

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